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These Connections Act as Mechanical Linkage

Some films, including Die Abenteuer des Prinzen Achmed, also have much of their silhouette style in common with shadow plays. Similar flat, jointed puppets have been in use in shadow plays for many centuries, such as in the Indonesian wayang tradition and in the "ombres chinoises" that were especially popular in France in the 18th and 19th century. The technique of most cutout animation is comparable to that of shadow play, but with stop motion replacing the manual or mechanical manipulation of flat puppets. The subgenre of silhouette animation is more closely related to these shadow shows and to the silhouette cutting art that has been popular in Europe especially in the 18th and 19th centuries. What will it take to encourage more scholars to make videos? While sometimes used as a relatively simple and cheap animation technique in children's programs (for instance in Ivor the Engine), cutout animation has also often been used as a highly artistic medium that distinguishes itself more clearly from hand-drawn animation. Oliver Postgate and Peter Firmin's Smallfilms created and produced Alexander the Mouse (1957-1958, lost), Ivor the Engine (1959, 1975-1977) and Noggin the Nog (1959-1965, 1982). Their initial animation system used magnets on cutouts to move the figures around during real-time broadcasting.


download youtube shorts From 1938 to 1982 she worked and lived in the United Kingdom. Die Abenteuer des Prinzen Achmed (1926) by Lotte Reiniger. The Adventures of Prince Achmed (1926) by Lotte Reiniger is a silhouette animation using armatured cutouts with backgrounds that were variously painted or composed of blown sand and even soap. Lotte Reiniger made animated silhouette sequences for Die Schöne Prinzessin von China (1917), Apokalypse (1918. After Die Abenteuer des Prinzen Achmed she continued to make dozens of shorts. The Breadwinner (2017) uses digital animation to imitate cutout animation in the storyworld sequences. Cutout animation can be made with figures that have joints made with a rivet or pin or, when simulated on a computer, an anchor. At SciVee, scientists can increase the visibility of their research by uploading “pubcasts,” “the combination of a scientific publication and video or audio presentation.” For example, you can watch a computational biologist discuss his work on the structure of proteins, read the associated paper (which is synchronized to the talk and made available as open access), find related resources, and make comments. This has  been g enerated wi th t he  he᠎lp of GSA Con te nt Gener ator Dem over᠎sion .


As a non-scientist, I have much easier time understanding someone talking about research than comprehending a scientific paper. Although it does take some time to make a video (I’d estimate it would take about 8 hours for a novice to produce a 2 minute piece), the process is lots of fun and isn’t that difficult. Perhaps one way to encourage scholars to produce videos, then, is to offer training programs that would allow them to learn key skills and would build a community of practice. Digital journalism: In 1997, veteran photojournalist Dirck Halstead published The Platypus Papers, which recommended that photojournalists prepare themselves for the increasing prominence of the Internet and learn new skills in multimedia production. The technique is a variation on the Ken Burns effect, which has often been used in documentary films to add motion to still imagery, but rarely as a standalone animated production. The video for Röyksopp's Eple (2003), features a specific kind of cutout animation, continuously zooming out and panning through many old (still) pictures that are seamlessly combined.  This content has been creat ed with the ​he lp  of G​SA  Con​tent G​en​erator Dem over​sion !


The props would be cut out and used as puppets for stop motion. Today, cutout-style animation is frequently produced using computers, with scanned images or vector graphics taking the place of physically cut materials. Cutout animation is a form of stop-motion animation using flat characters, props and backgrounds cut from materials such as paper, card, stiff fabric or photographs. Ten short episodes of an early black and white animated adaptation of Les Schtroumpfs (The Smurfs) (1961-1967) by TVA Dupuis used cutout animation for many of its characters. South Park: Bigger, Longer & Uncut (1999) and Imaginationland: The Movie (2008) use computer animation to imitate cutout animation. South Park (since 1997) used construction paper cutouts in its first episode before switching to PowerAnimator and, later, Maya. South Park is a notable example of the transition since its pilot episode was made with paper cutouts before switching to computer software. Wesch, a cultural anthropologist who won a 2007 Rave Award from Wired and the John Culkin Award for Outstanding Media Praxis from the Media Ecology Association, found that the standard academic essay was the wrong medium for exploring Web 2.0-video better captured its dynamic nature. Cutout techniques were relatively often used in animated films until cel animation became the standard method (at least in the United States).



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